

"You’re the god of death. Your offerings have ceased due to demons taking over your godly temple. Slash your way through the jungle and lay waste to the maliciousness within."
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I contributed all sound including:​
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sound design & recording.
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voice recording & director.
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adaptive music mockups, composition.
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implementing everything to FMOD Studio, mix & mastering.
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sound forward thinking during team and feature meetings.
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I had to adapt the way I usually implement sounds in to FMOD since I didn't have access to the game engine. I tried to work as close as possible with Frans Alexandersson (level designer) and Thomas Holtz (programer) to make sure the sound fit within the context of the game and work as intended.
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Project Time:
10 weeks half time + overtime ≈ 300 hours

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Me on audio
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3 Level Designers
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4 Graphic Artists,
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2 Animators,
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3 Technical Artists,
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5 Game Programmers

Trailer
